No valid xgen node specified maya forum 2020. You can continue work, … 1.

No valid xgen node specified maya forum 2020 Use this modifier to add three-dimensional noise to spline primitives. 53. The MEL script just imports the archived geometry and puts it at the 0,0,0 position. However, I always get the following warning; OpenCL is disabled. However this is interrupting workflow and temp curves are cluttering up the viewport. png Xgen can’t find the thumbnail of imported Xgen archives. It seems you need to go to Generate --> Convert to interactive groom. Error: hi, Looks like in maya 2020 the Mash python node is not working anymore, working fine in maya 2019. Hi, Currently having problems with a scene. 1 Like Link copied. i've used the samples to get a custom XgRenderer set up. I can keyframe Xgen parameters, but the resulting animation curve node is not connected to anything in the Node Editor. . Thanks. In both cases you need save edited file and reopen again. Max texture size : An xdsc file is only created when you export a description. And nothing online seems to give good clear answers on this. XGen interactive grooming Curve to Spline modifier attributes Lets you convert a series of curves in the scene or from an Alembic cache file to interactive groom hairs, guides, and wires. I am trying to create hair card alphas in xgen. Device ID : 39745Driver : . That said, I can try swapping the shader and see if that makes a diff. Subscribe to RSS Printer Friendly Page; Clean up Xgen scalp mesh. The code is redundant. And it makes working with XGen a nightmare as at least half the tools are no longer supported. In the modelling menu set ( with the scalp geometry selected) I choose: Generate> Create interactive groom splines It all works beautifully , until I try to render it. (1) Undo (1) UNDO Command (1 Hello everyone. Now when i open the scene my xgen collection and descriptions do not load. I also get this on starting the app. I already tried resetting my preferences, and turning off only primitives in view and neither have helped. I'm trying to use a procedural texture with a cut modifier and its not working as expected (see attach picture). Mark as New; Bookmark; Subscribe; Mute; Subscribe thanx for the tips, but I'm using Vray to render, strange thing is last second those hairs were there, and suddenly all disapeared~ and it only happened in tranditional xgen never happened on intractive grooming mode Hello, Is there a way to make Xgen Description attributes visible in other parts of Maya? It seems like everything inside Xgen stays inside Xgen. Please Help if I don’t understand what exactly xgen updates when the file is saved. 6. In the version section of Help > About Maya, does it show "Maya 2020 Update 4"? If not, you will need to log into your account manage. I can't use brush on eyebrow. I could run xgen fine on my old 2012 MacBook on Maya 2019 but on my new one I can’t because neither of my graphics cards are officially supported by autodesk. I Used MAYA 2017 student license in windows 10 . 1 or newer and. Plug on it an input node and box node and finally plug it to the cloud node. XGen interactive grooming Clump modifier attributes Use a Clump modifier to globally generate large numbers Hi Everyone, I have a problem I can't seem to solve. XGen Files and Folders I have 3 UV sets on this model, and the hair needs to reference the second and third set, so I can't just take the 'main' set and make it as a subset. Maya out of memory i rest maya prefs and xgen cant find the file path . The Ptex map expression should look Welcome to the Autodesk Maya Subreddit. The brush tool is partially functionalized. I'm creating different masks at a 3rd party software (Mari/Photoshop) and then I apply them to the groom. Clean up Xgen scalp mesh I have a simple scene, a poly head with no overlapping UVs, degree 2 curves with 16 spans, an attached xGen description. One shot is completely fine, but there is less movement in that shot. Further your pdf for Maya 2020 is old (it says August 2020 but appears older) as it doesn't show any support for 3070s etc. thank you. is in order. by David in forum Maya Basics & Newbie Lounge replies 0 on 26-11-2004 The Oliphant Tutorial by bradjames in forum SimplyMaya Tutorials replies 13 on 02-08-2004 Hello, About one month ago I purchased a years subscription to Autodesk Maya 2020. Also this was a test scene freshly made with a simple xgen setup made in 2025 to avoid legacy At the attempt to set a key frame on any scene object in a Maya scene file that contains Xgen nodes, the following warning is displayed in the Maya terminal: Cached Playback: The presence of unsupported XGen node 'xgGuide20Shape' has triggered Safe Mode, and caching is disabled. As I said, the cut, and comb brushes work fine, it's just the density brush that doesn't register. It still convert to curves even after turning on the. The nodes are I cannot cache my animation in my scene because I get an error telling me there are unsupported XGen nodes: # Warning: Cached Playback: Safe mode - cache disabled as unsupported To solve issues with unsupported Xgen nodes when working with Cached Playback in Maya: Set an Environment Variable in the maya. I don't have Maya 2017 preferences anymore and resetting Maya 2018 preferences didn't work too. At the attempt to render a Maya scene file that contains Xgen nodes with Arnold renderer, the rendering aborts. Mask Lets you control how the modifier affects primitives in specified areas of the surface. in reply to: gameratwork5000 so i have had this problem for a while where when i drive xgen hair colors using a color map through the custom shader parameters options, the colors come out skewed in rendering. Here are my specs: Maya 2020. It seems random, because after I have had a scene open which previously worked with xgen, where the groom is setup, I can shortly after generate primitives and new descriptions Hi dear all, I am new to Xgen. Hello, I am fairly new to XGEN and I am trying to follow a couple of tutorials, but when trying to create a PTEX mask I have the problem that Maya is not creating the main XGEN folder within my project, or ane my folders with my descriptions I follow all the steps I've already seen. 2. My project had been set beforehand. Turn on ‎09-20-2020 09:29 PM. You can then sculpt the hairs and add modifiers to them. Forum; V-Ray for Maya; V-Ray for Maya :: General; Important: Update Your Chaos Licensing by January 28, 2025. Select this new node, then try I've read on other threads that it is possible to make cache from Xgen hair but I failed doing it. C:\users[your windows username]\Documents\maya[the maya version, e. You can continue work, but caching has stopped. The fix Topics in this section. I am expanding prodecurals. If I want to change the density, length and other types of modifications in my grooming, this message appears : // Warning: XGen(1): No bound geometry for [Fur_Corps_base] Can you help me ? Thank's 🙂 Welcome to Autodesk’s Maya Forums. Reply. cmds. Maya shows me this error: # Error: AttributeError: file <maya console> line 1: module 'xgenm' has no attribute 'XGTip' # I found some posts on the autodesk forum about XGen but they didn't I'm having trouble getting primitives to correctly follow xgen's guides. Hi,I came across this issue the first time yesterday and recreated it on a test asset for this forum. I'm not sure if an old bug has cropped back up (as it doesn't set Hi In Maya 2022, I'm trying to export a Xgen Interactive Groom Preset and I get this Autodesk Community > Maya Community > Maya Forum > Maya 2022 : Export Xgen Interactive Groom Preset : Python error; Options. # AttributeError: nt. We share and discuss topics regarding the world's leading 3D-modeling software. 3] Mash Python node not working anymore; Maya. 5. We are having an issue with fur popping with this project on a couple of shot. Next you need to go to the 3D paint tool, and open the tool settings. Xgen file not created in Xgen to poly and export by mirekm in forum Maya Modeling replies 0 on 27-08-2020 Warning: Face X has coincident guides by Lazarus102 in forum Maya Basics & Newbie Lounge replies 1 on 22-05-2020 XGen not working anymore. The modifier seems to be only evaluating the first node in the DAG. The groups used to contain different sets of meshes (poly surfaces) in different order. Provide details and share your research! But avoid . The attached video is a result of a render sequence and you can see that the hair dissapears from the geometry. This will force xgen to rebuild the pref attribute at the larger Hello, I have a character model of a monkey with about 8500 faces unsmoothed which is rigged (with advanced skeleton) and I subsequently added interactive grooming splines to it and created guide curves. Thanks for contributing an answer to Stack Overflow! Please be sure to answer the question. Hello xGen/Arnold Users - I'm on Windows using Maya 2017 and I'm trying to export my xGen description as an Arnold StandIn. Community Forums; it's best to add the groom node to a display layer: and this should avoid the issue going forward. @Anonymous I thought I managed to find a way around it but it doesn't work properly either. Share your ‎07-07-2020 12:16 PM. Initially, it only gives a single sample. Hi there, I'm using maya 2016 and when I have saved my maya scene file for the first few saves the xgen files have been saving underneath the mb files, the last couple saves haven't been so successful the xgen files show up in the outliner but not in the xgen editor or viewport, I've tried exporting the xgen collections and that hasnt worked either any Welcome to Autodesk’s Maya Forums. I selected my description and pressed Create Geo in the output settings in xgen and it Welcome to the Autodesk Maya Subreddit. I also can no longer see the areas Hi, Im trying to paint a region mask onto a head to be able to part the hair down the middle of the scalp. 87. The first one is importing maya. Initial Length Lets you set the length of the new hairs if you do not want to their length to be interpolated from the hairs in Yeap that was a very nice answer and fruitful advice to my question. 11. All community This category This board Knowledge base Users Products cancel I have downloaded and installed Maya, registered my account and verified my subscription. However, I managed to resolve the problem through some troubleshooting. but i can't seem to figure out how to get the motion samples properly. try a reset of your Maya Preferences in your user documents folder. The nodes in Maya are created from the file, without the file they'll be invalid. env file. Reset Interface scaling. objectType([]) for some of those extra shapes. I can get XGen to reference properly if the geometry that the description is on is not being referenced. - request for rotation brush- request for inclination brush- request for placing brush - move option- display Welcome to the Maya Ideas Community, where you can share ideas for future product features directly with the Maya team and collaborate on existing suggestions with your peers. When I looked through the Script Editor to find what causes it, I have come across this : ''Cached Playback: The presence of unsupported XGen node 'description2_base' has triggered Safe Mode, and caching is disabled. Essentially I interpret the basic difference as being Interactive works with brushes and maps (from anywhere) whilst xGenOld works with brushes and Artisan maps. I tried fresh install and I still have the same problem. Below are my questions and problems i stepped onto. This file is on the D Drive. Yep, Octane for Maya plugin supports Xgen's Interactive Groom Splines since a while ago. All community This category This board Knowledge base Users Products cancel TL;DR: Basically I get a warning “OpenCL is disabled” whenever I try to use xgen tools and idk why. env nees to be: drive:\Users\username\Documents\maya\version e. Since creating a clean folder with a simple name without spaces. Please specify a writable directory where Maya can store user data. I have a project and made sure it's set . I tried downloading a driver I know is certified, but no results. We are testing a Xgen dynamic workflow for our animations and are getting stuck on the AnimWires dynamic cache export/import. I'm trying to make my first hair and I can't make it work. The brush still works so I can make changes to the map, but I can't see where I am painting so is useless. When i try to open program it will show massage "Unable to locate valid MAYA_APP_DIR. The arnold renderer renders it fine. Turned off and on xgen plugin. AnimWires or wires is run "after" all of xgen is done. "import x from y" expects x to be a variable inside of y or a sub-module underneath y. Carlos Alvarez Velazquez Tutorials about Hello, I have an issue with Maya not allowing me to use the sculpting feature of the "interactive grooming tools" for example the comb brush. 7 and 3. But for an animation pipeline we want to be able to reference in the model to a Maya scene then apply the XGen description in the you should see that your maya. (1) Undo (1) UNDO Command (1) unfold (1) The mystery of Maya I am using Maya 2016 Extension 2 SP1. All community This category This board Knowledge base Users Products cancel Well it's caused by the syntax is different between 2 Python versions, 2. Subscribe to RSS Feed; Project of the screenshot below the left side of the Folder Bookmarks when the state and the Save As of the path specified in the finder of the Mac. when i not preview xgen save is not updated, its rendering results are still incorrect. by MilkyJoe in forum Maya Technical Issues replies 0 on 08-02-2017 New cloud modeling nodes for Bifrost In the Node Editor, connect the Output Spline Data port of the source descriptionShape node to the Interp Source port of the target's description_base node. Hi there, I hear it's possible to cache xgen fur. Only in scenes that already have been set up earlier. # I'm a real noob in Maya so I've been on google for days but I can't find any answers related to this. Now there's no map at all in the xgen folder. Share an idea by clicking SUBMIT IDEA, vote on ideas you like by clicking VOTE, and socialize ideas on your favorite sites by clicking SHARE THIS IDEA. filename' is invalid or is not designated 'usedAsFilename'. In the Outliner the original Guide is hidden. Mesh is UV-ed and textured with tx format file. OR in maya session you can just select collection node and in attribute editor you will find the 'xgen file Name ' where you can hook required . 00:00:00 1126MB WARNING | [mtoa] [<built-in>;] [node aov_write_vector] Assigning temporary node id 1138176 @Anonymous . I already tried to assign Lamber, doesn't work. When I try to Generate/Create new cache it says : No valid XGen node specified. Back in the XGen Window, notice that the UI for the hairColor parameter has changed to 3 input boxes allowing us to specify 3 values. I am using Maya 2018 There is no utilities at all but it still convert to curves. Forums Home > maya 2020 (26) Maya 2020 and Arnold Render Issues (3) Maya 2020 Crashing (4) Unable to locate valid MAYA_APP_DIR. In the Modeling menu set: I'm new to using and learning about Xgen in Maya. I hope you can help me cause want to use XGen and not ZBrush fibermesh for hair cause the Lately I struggling with interactive xgen. The problem now is that whenever I select the comb grooming tool Maya (2020. An xdsc file is only created when you export a description. Subscribe to RSS Feed; Mark Topic as New; Mark Topic as Read; Float this Topic for Current [<built-in>] [node aov_write_vector] Assigning temporary node id sdaHFBODAIYHSFBfoiedhfbolieyfb to associated Maya type name aiAovWriteVector. However when I click on Maya to launch the program, it shows on my toolbar and in task manager for a few seconds and then disappears. X (Twitter) Facebook. I managed to select the rigid set and create an alembic cache, and it worked just as it should. As the screenshot shows: Xgen mirror result is incorrect. I have a Bullet rigid set set up that is working just fine. I am using xgen in arnold, the first render either using the current frame render option or using the batch render does it correctly, when trying to do a second render with the same xgen configuration, maya crashes without showing any message, this happens using the current frame render option or the batch render. &nbsp; I am using Maya 2015, and I have successfully install renderman 21 non-commercial version. 0 Likes Reply. But as you see in the screenshot that I attach only works with some guides and not MTOA-1968 - Xgen extension fails to add Arnold attributes in Maya 2025. It still help helps a lot. After I create the description, and try to add guides, I get the following error: # 错误: AttributeError: file <maya console> line 1: module 'xgenm' has no attribute 'XGTip' I cannot find resolutions for this on other forums, and would appreciate any help/direction! Hello. See output window for more details. autodesk. Using an AnimWires modifier we created a pointmap which in turn is used to create follicles and dynamic output curves attached to the mesh. Here is where you can assign a texture that will be generate as you paint. Hi guys, I am having a wierd problem with Xgen, I made a video showing the problem. I've tested more complex shading Hello! I've been using Maya for a few years now, but suddenly when I use xgen, I cannot preview my splines at all. mel line 4: filePathEditor: Attribute 'aiImage. Our package at university just got updated, and i'm not able to access my XGen Collection anymore. The Arnold and Xgen log shows the following message: Failed to find Archive. Unknown(u'defaultArnoldRenderOptions') has no attribute or method named 'aovs' along with render view saying there are unknown nodes and data in the scene, every time I try to open render view Maya has been crashing. 12. I'm working in Maya 2019 and beginning to start my project in xgen with placed curves. @_sebastian_f, YOU LEGEND, YOU. And I make the mesh a passive collider. It also doesn't render. You don't need most of the lines. This does show that arnold and lic etc. tks in advance. This is not an official translation and may contain errors and inaccurate translations. My account showed that I had a license to Maya and so I downloaded it. Now, for some unknown reason, every single time I try to replicate the exact same steps I did before on another copy of the&nbsp;base version of the file, even a Forum; V-Ray for Maya; V-Ray for Maya :: Issues; 2020 or 2022 Maya Crashed using xGen with VRay 5 - Connect the VRayUserColor to Dye Color from VRay Hair Next. The documentation is actually very good, so check it out to see what parameters you can use to filter out the results 3. The XGen file, which contains all the descriptions in a collection, is saved with the Maya file it is associated with in the scenes folder. But when I play the simulation, the xgen hair doens't collide with the mesh. It basically wont generate primitives at all. I sent a message to support asking what was happening, but I got no reply. Basically, Xgen only seems to work for me if the project folder is saved under my documents. This feature is actually a good improvement but comes with a few bugs and/or workarounds. You can continue work, 1. This was actually working a couple weeks At the attempt to render a Maya scene file that contains Xgen nodes with Arnold renderer, the rendering aborts. I already put the Collision Modifier, exported the mesh in alembic's file and imported it in the modifier but is not working, even I put two Collision Modifier. But I cant get viewport 2. Are there best practices I should be following to avoid the instability that I'm just not aware of? I'm generally so confused and When I reference that character into another scene, the XGEN collection is in my outliner, but nothing in the viewport, and nothing in the render. Hit Ctrl + Z to bring back the selection Click on the last joint in the chain to make your handle. It fixed after I turn on the "Curves to Guides" utilities. Within the Maya UI, I can successfully render an image with DR slaves and everything is perfect. Hi, when I open Maya 2020 and try to use Xgen the script editor tells me "// Warning: XGen(Tip): OpenCL is disabled. Uncheck "enable" on your nucleus node, you should still see the sim but now can scroll freely Then select the curves, then cache them out to Alembic file Then go to Guide Animation on the Xgen Primitives tabe, uncheck the live option, and set the path for the guides to your Alembic file. it works great for a single frame. there seems to be minimum to no difference between "import maya. I have added the modified clumps with copy effect activated to force the primitives to follow the guides. Community Forums; Maya Forum Welcome to Autodesk’s Maya Forums. It was rendering fine in Render View until duplicated the default description again to create a new hair card, in which the previous descriptions suddenly stopped Select the node, go to nCache menu > Creat New Cache, etc. XGEN edit node I've reset workspace. Have you set their shape nodes to be visible?" I have done a bit of research online before posting here and have considered it may be a UV issue as others have Not if you have closed the maya session, no. Reset PC. Hello @Anonymous, Just to be clear, you're having issues with all scenes, not just Xgen? It looks like your copy of Maya is installed incorrectly Hi Fantome, Thank you for the post. # Warning: No valid mesh found for the given description node. To ensure uninterrupted access to your licenses, an essential update is required by January 28, 2025. 4 installed. Any ideas on how to reattach it to the original menu position? (this is for Maya 2020) I followed a tutorial from J Hill but I cannot add any guides. Hey there, thanks for your forum input, I was referring to guides specifically, and not groomable splines. To open the XGen Interactive Groom Editor: Click this icon on the XGen shelf. Welcome to Autodesk’s Maya Forums. Maya Community > Maya Forum > Xgen 2016 primitives and guide hairs not visible; Maya. 0 to show it. I'm using arnold to render with. Start getting in the habit of using print to see what your commands are outputting. I got the fur system set up in maya 2017. But can't find what to select (node etc) to actually create a cache for my animation. Right now, the character is built to a scale of I've followed some threads and Updated the Nvidea drives for my 3x GTX 1080 Ti's, but still fails to load evalDeferred "shaderBallRendererMenuUpdate";// Warning: file: C:\Users\MARTIN\Documents\maya\2020\prefs\filePathEditorRegistryPrefs. I'll attach a zip file of the project the scene file is called color_test_001. Does beg the question why Maya doesn't automatically set the App Path to the current installation folder. I click the grab tool to edit the placed curve and Maya says the grab brush is activated but I keep receiving this error: (// Error: line 0: No Hello I need somebody help me to fix this problem. Please specify a writable directory where Maya can store user data" Hi, everyone I got a issue of Xgen mirror when i use maya 2020. Share your knowledge, ask questions, and explore popular Maya topics. The second one is importing maya. Hence, I am unable to access to the window/panel for renderman. Hello, i'm having some trouble figuring out how to do a few things with the xgen api. I can't see my black&white map or red&green. Anonymous. I think I am selecting the right Xgen shape node При первом запуске Maya вылезает Ошибка: Unable to locate valid MAYA_APP_DIR. Share your knowledge, ask questions, and explore popular Maya modeling topics. cancel. I im also having same problem with my maya 2020 students version. Delete the thumbnail in the Xgen Archive group to solve the issue: In the Xgen Editor go to the Primitives Tab > I'm using Maya 2018 and trying to work with the Node Editor, but for any shape I create Welcome to Autodesk’s Maya Forums. 2019] that is where the maya. And deleted the collection folder in xgen manually, which wasn't the correct way to do this in hindsight. 2- It seems Xgen wasn't saving out XGEN region control map by genesys in forum Maya Basics & Newbie Lounge replies 1 on 19-03-2016 control points by vallaha in forum Maya Modeling replies 3 on 24-10-2007 New points options. Subscribe to RSS Feed; Mark Topic as New; Mark Topic as Read; Float this Topic for Current User; Bookmark; Subscribe; Mute; Printer Friendly Page; xgen pref node. 1, The mirrored Guides can not get the otherside of X axis. But actually I want to use Vray, because I've Well, Xgen has been working, technically. Remove animation from Welcome to Autodesk’s Maya Forums. Then I imported only some mesh from other Maya scene, then Xgen showing bug appeared. Hi, You can see I have 2 old texture nodes on the scalp mesh, and you can see the xgen use only 2 Maya Community > Maya Forum > Clean up Xgen scalp mesh; Options. However,I am currently experience some problem when loading renderman. I install maya 2020 but Maya Community > Maya Forum > Maya 2020 won't open; Options. Feature Level 5. Nothing shows up in the render. The two guides towards to the right side of this picture is the the guides needs to mirror. The listConnections already ensures that you have only blendshapes. The exact problem is that you are calling something like: cmds. Share your knowledge, ask questions, ‎07-26-2020 11:54 AM. ARNOLD-14893 - [GPU] 4MB GPU memory I'm using maya 2017 to create interactive groom splines for hair. If the name of the geo is the same as the one that Xgen was bound to, and the topology is the same, you could just import the XGen file and rebuild the collection on the geo with the new animation. I have tried several things, increase the CVs of the primitives, add more guides but I can't find the solution. Please help. I have been working with a few scenes and I had to import a shader ball and some of my old shader network. i've found that i can use _description->;addSample() to add samples, and that will Hi . There is also another way to go about it which Autodesk details here. maya 2020 (26) Maya 2020 and Arnold Render Issues (3) Maya 2020 Crashing (4) Unable to locate valid MAYA_APP_DIR. I think that is a problem with python ctype on the aiMetadataStore function definition added to Arnold 5. At the moment the rendering (Arnold) is unstable and the fur keeps glitching/inverting when I render a sequence. Maya 2018 transform nodes missing from node editor XGen and Mental Ray by NorWi in forum Lighting & Rendering replies 1 on 28-01-2018 Xgen crash when I try to paint maps by alishakeri in forum Maya Basics & Newbie Lounge replies 0 on 19-09-2017 Xgen Primitive Color crash by cyrilwebnav in forum Maya Basics & Newbie Lounge replies 0 on 02-12-2015 XGen rendering issues by 3dArtist91 in forum An xdsc file is only created when you export a description. When I rebuild or normalize guides a temporary curve is substituted. when I wanted to save my Maya project, Welcome to Autodesk’s Maya Forums. IK Rigging handle foot toe problem by Ffah1521 in forum Animation replies 0 on 16-09-2019 IK Handle Tool wont select joints??? by dkouts in forum Animation replies 5 on 05-11-2015 How can I use IK handle for Joints that bend the wrong way? by Saijee in forum Animation replies 3 on 07-10-2015 ik handle problem with joints by To La Bomb in forum PROBLEM When I want to pick collider object in xgen interactive, the collider objects tab is clipped. However when I attempt to create the region mask I receive the error: "No paintable surface found. The script indicates "// Warning: XGen(Tip): OpenCL is disabled. When I create a density mask on my mesh in XGen, I get the following error: Maya then switches to the paint tool, but painting on the mesh does nothing. But when I create a density mask and trying to paint exclusions, I always get error: // When I try to change the color of a shape or object, the Attribute Editor pops up as a separate window rather than to the side of the menu. In XGen, this is accomplished by using a UI hint comment as shown below. 4 The XGen Interactive Groom Editor is your main tool for creating, editing, and managing modifiers and sculpting layers for interactive grooming. cmds import cmds" There is a huge difference. Once it was downloaded, it put me onto the trial version. 07-04-2020 10:45 AM LinkedIn. ARNOLD-14365 - Fix AiNodeGetMatrix to return node matrix instead of identity after node initialization in batch renders. Share your knowledge, ask questions, ‎05-13-2020 07:12 PM. It's just a little cross like a plus. First off all I would recommend you install the latest Update 4 for Maya 2017 and reset you preferences. Each time I open the scene, the camera view is changed to "shaderBallOrthoCamera1 -Z"This camera is not selectable, and disappears as soon as I change to a perspective or ortho view, or the persp1 I found a strange issues about Maya's xgen. So technically what you can do for now is going to Maya script folder , which is normally inside your document folder, go to script and YOU'RE HAVING A BLOODY LAUGH, AIN'T CHA? IT WORKED. When i click on the Collection in the Outliner nothing happens, and when i click on the 'Open XGen Window'-Button it just allows me to create a new collection etc, but doesn't open the already existing one. I tried this to the Mask and Clump parameters of Let me point out "live" mode was added to xgen from autodesk and is new tech that was not originally shipped with xgen. I tried using maya software render at first. However when I render as a batch (Render. Also, it only works properly on geometry created in the scene, if I try using geometry that's imported maya usually just Hi everyone, To start I'm currently using Maya 2016 and I'm having an issue with getting XGen to reference into another Maya scene. For example, use Mask to load or an expressions or create a Ptex map that masks out the effect of the modifier. 4. 1. a) Rename the folder prefs in folder 2020 to something like prefs_backup, or the folder 2020 to 2020_backup (Don't copy preferences from previous Maya versions. A bug maybe or something I'm missing? I'd be grateful for help. Hi guys, @Anonymous I also tried sp5 but no luck. I used to try blend groups instead of just meshes. Click a flair to sort by topic and find a wealth of information regarding the content you're looking for. env is a file that tells maya where things are located by setting variables. I've been duplicating a "default" description for each hair card, so that each one can have different modifiers and masks but the same width ramp. The collection file can be exported to a given location as a separate XGen file that can be imported back into Maya if needed. Next I would check out the new workflows for Maya 2017 update 4 for XGen and many things have Hello, I created an XGen setup with custom archives scattered over a surface and now I am not able to create and export as geometry. g. Below is my output window from right after starting up Maya: Initialized VP2. Mark as New; Bookmark; Subscribe; Mute; Subscribe to RSS Feed; Permalink; Print; Report ‎07-07-2020 12:16 PM. You need to freeze the transforms at the larger scale or delete the xgen pref attribute from the geo's shaoe node and save/load the scene with the object scaled. Message 7 of 9 mspeer. I simply like to: Convert my nicley shaped curves into guides for my xGen (using the utility "curves to guides"). It can be unhidden which is a relief. Unless you have backup of the xgen file the data may be lost. 0 renderer {Version : 2016. - In the Type Properties, put 0 in Minimum Inputs (in Basic panel) I've run into it again and again over the past couple years. i am 1_ I cant find xgen pref node in node editor (maya 2017 updat 5 ) Maya Community > Maya Dynamics forum > xgen pref node; Options. XGen Files and Folders Hi, Not my first time using xGen in maya, However after updating to 2025 batch rendering fails with xGen The same file will successfully render using "render sequence" but that is not an option moving forward. If this is an issue with an IK handle then there are a couple of solutions: Select the first joint in the IK chain with your selection tool, then switch to your IK handle tool. hi, Maya Forum > [2020. ARNOLD-14779 - AtProfiledLockable not compiling on Windows in newer MSVC due to Mutex::native_handle_type. XGen Files and Folders Hi Sean! thanks for the reply. com and then download and install Maya 2020. Any way to make it pick up the UV set? Choosing the geo in the UV linking editor doesn't bring up the texture, and choosing the xgen scene description doesn't pop up the UV sets. Hi, I have a problem I created hair with XGen with guides and created hair system. Graphics card is NVIDIA GeForce GTX 1070 Ti, driver 445. If I render a frame through Arnold Renderview, there is no problem, the hair is in place as it should be. That didn't work. Thank you so much. After a good amount of time spent on xgen I increment saved and exited maya. I can't use Cached Playback feature, because Safe Mode gets activated for some reason. How to combine ptex map with smoothstep expersion ?. 4) crashes and I have no idea why. Auto-suggest helps you quickly narrow down your search results by suggesting possible matches as you type. Any input welcome. 2. Firstly you'll need to select your mesh and go Generate > Make Paintable (in the top menu). But for some reason the conversion fails and I get guides that have nothing to do with the original curves (see screenshots). But knowing how xgen works you can get this to work properly with some muscle work. Set the environment variable I've only just started learning XGen so I don't really know what I'm doing with it. Share your knowledge, ask questions, ‎07-16-2020 09:18 AM. " The output window tells me: "Initialized VP2. I assigned lambert 1 material to my UV-unwrapped scalp mesh and created density mask, but the 3D paint tool will not pop out in the last used tool box. API : OpenGL V. When I try to change my density, region and all the other maps, xgen displays an orange border around my mesh and pink points. Adapter : AMD Radeon R7 M460Vendor ID: 4098. I have spent the day evaluating XGen. The trial has now expired and now I can't access Maya as it XGen builds a pref when binding to the surface so the density will not change if you increase the scale of the object. I'm trying to make it bigger but nothing happens and I got the same result when I'm trying to actually "brush". Hoping this would keep it stable. Artisan is pretty shoddy to work with and converting maps to ptex and back is Maya Forum > MAYA 2019 "An invalid path was specified" Issue; Options. Asking for help. Scroll down till you see 'File Textures and choose 'Assign/Edit Textures'. here is an example combine map with rand(0,0) expersion :. Utilities. Report. This is when Arnold render view is open. This widget could not be displayed. Through a lot of googling and testing things, I've found that applying a lambert material and moving the mesh's UV map to the 0-1 tile solves the issue. When I suddenly pressed something Xgen seems great when it's working, but seems so unstable. Can ANYBODY help?? Many thanks. Asking for help, clarification, or responding to other answers. Hey! I'm paniking. I was trying to use xgen but I got a warning saying OpenCL is disabled and to look at the Output Window for more details. Adapter : NVIDIA GeForce GTX 1660 Ti with Max-Q DesignVendor ID: 4318. Thanks for your attention. Hi, I'm on Maya 2019. (use 18 version of maya and xgen) The file has a lot of warnings as Forums; Maya Forum Welcome to Autodesk’s Maya Forums. When I add the file first to the clump it's applied just fine, but when I switch it to UDIM mode then it stops working. 1 - I had to create a totally new collection2 in the same scene rather than an additional description under the first collection1 i made. I used specified points as a placement method. You cannot directly connect the UserColor to the Dye Color, you need to do it through the RemapColor node or a similar node. As I mentioned earlier you could do that by opening maya file in notepad. This should create a new node with "_splineDescription" suffix for you. Share your knowledge, ask questions, and explore popular Maya dynamics topics. I also can no longer see the areas Please help me. You could try saving the scene with another name, but that mau only work if you have not closed the maya session in the interim. I made a test hair file to practise xgen on a regular Hello all, So I tried this a couple of times and each time I can not get 3D Manipulation to work in Arnold 6 Maya 2020. "Xgen" "Xgeb interactive groom" "Interactive Groom with guides" (1) 2020 (1) 2023 (2) 2D (1) Maya 2020 student version issue (4) Maya 2022 (7) Maya 2022. ma if you wanna take a look. - Create the parameter in the asset (in toggle type) which will can choose if we want a box or the input (which correspond to the selected mesh in Maya). The radius, the circle when I'm selecting a brush won't show up. Next I go to file, set Hello, I'm trying to learn how to use xgen hair but there is a massive viewport bug or something, where it very frequently doesn't display my xgen hair. Render batch is rendering the hair correctly as Make sure to use Maya 2020. I just recently started learning xgen. ) b) For a complete reset of ALL Preferences, rename the maya folder to Hello! I've been using Maya for a few years now, but suddenly when I use xgen, I cannot preview my splines at all. Reply Auto-suggest helps you quickly narrow down your search results by suggesting possible matches as you type. //" On my Output window indicates "OpenCL evaluator is attempting to initialize OpenCL. Frequency Sets the I'm trying to generate fur using the interactive grooming interface in Xgen. on the right the color is driven by a map through the custom I wanted to start working in xgen but as soon as i do anything to the splines or hair, Welcome to Autodesk’s Maya Forums. the maya. The two guides towards to the left side of this picture is the the guides mirrored. The strange thing is that it saves the file after rendering, refreshes the xgen file, and opens the file rendering again to show the correct result. I can see the render view of them just fine, but cannot see the previews that I was able to see only yesterday. The workflow to Primitives (Splines and Groomable Splines) can be converted to Interactive Groom as well except for the Custom geo, Spheres (Scatter), and Cards are yet to be supported. -> I have "update preview automatically" enabled so it should work -> Reseting maya preferences doesn't work You could also export the collection to an xgen file, then load the cached geo for the new animation in a new scene. xgen file related to that scene. In my attached image, on the left the color is driven by simply changing the base color in the aistandardhair shader. This is a good start, but since our parameter represents a color, it would be better to have a color picker. I try to figure out the problem, I open 3D paint tools, click "Make Paintable"scalp mesh, and assign texture on it, but nothing Hi everyone, I'm using Maya 2020 and tried to apply xgen to my model, but it didn't work out, because I didn't really know much about Xgen. The Arnold and Xgen log shows the following message: Xgen I asked the question on The Maya page on fb and they linked me to this forum. Click this icon to see the expression created by the Ptex map. env file needs to live. Xgen Primitive Color crash by cyrilwebnav in forum Maya Basics & Newbie Lounge replies 0 on 02-12-2015 Types of Maps by Jordanpierreag in forum Maya Basics & Newbie Lounge replies 17 on 21-01-2014 uniform paint question by wizziebaldwin in forum Maya Basics & Newbie Lounge replies 0 on 23-12-2005 Compositing paint effects by 1001 Jedi Nights in Welcome to the Autodesk Maya Subreddit. Sometimes when I "show all object" in scene I could see Xgen, but if I hide some model or curves in scene Xgen again disappear, and not showing anymore, sometimes I click the imported mesh layers and can I see again the Xgen randomly so very weird. This page has been translated for your convenience with an automatic translation service. 3 (1) Maya 2023 (2) Maya 2024 (1) Maya 2025 (1) Hi @benjysugi it looks like you may not have Maya 2020. I am unable to tick the "loaded" box in plugin manager(the tick would disappear once my mouse leave the box). If I select the same face and use the XGen "Create hair and fur" tool, It lets me create the grass, but the options to edit the grass are way more limited and spread out, which is why I Hello, Sorry all, posting this here as well in the hope of a response/solution. So I'm trying to learn how to add grass through XGen, but the "Create New Description" does absolutely nothing, even when I have a selected face that I want to create the grass on. Hey everyone, I am having an issue with Xgen, trying to render a character turntable. For example, you can use Noise to generate small waves through grass or hair. Collision Objects tab stays like this, even if copy tab and enlarge, can't pick collision object I get this error: # Error: RuntimeError: file C:\Program Hello, I have a problem. I was happily working, starting to get some decent results. exe -r vray), My slave machine is full of these errors: Welcome to Autodesk’s Maya Forums. There's some secret hidden connection between that animation curve node and the Xgen attribute. cmds as cmds" and "from maya. I never opens and I've tried uninstalling the program, reinstalling, and the Hi, this is my first time posting. Edited: After restarting Maya, turns out it doesn't always fix it. I created a groom in the regular xGen and then recreated it in XGen Interactive. I followed the tutorial and stuck in painting the density mask. Share your knowledge, ask questions, ‎05-29-2020 04:45 AM. Brush can use only on eyelash. tgoaxym zjlbm zelcn yfgjn mjrko vsuvlf pbps phrquhz thdmep ggfmpg